i'm emma. I basically only like coffee, music, and feminism. Super-duper bisexual. I'm always angry about something because there's always something to be angry about. Welcome, I guess.
my problem with a lot of body positivity / progressive beauty culture stuff is that it focuses on expanding the definition of beautiful rather than deconstructing the idea that physical beauty indicates worth. my difficulties with living in a body (and therefore with living, period) often come back to the fact that no matter how tightly i control my body, i am viewed as either object of disgust or object of desire (occasionally both simultaneously). i can never be neutral. i can never be subject. my difficulty with existing would not be assuaged, at least not for long, by winning the game of “beautiful.” winning is not the same as having agency or personhood. we don’t need to change the rules of the game. we need to stop playing.
In 2008, screenwriter Diablo Cody won the Academy Award for Best Original Screenplay for her film Juno, about a quirky, non-threatening teenage girl who is pregnant. In 2009, another film written by Diablo Cody was released, also about a teenage girl, but instead of being pregnant she murders boys. Though the writing in Jennifer’s Body was obviously similar to that in Juno, the film did not recieve nearly as much crtitical acclaim, especially from men. In this essay I will
• Griffin uploaded a demo of Game Maker studio 2 with Pat to Polygon, where he shows off two mostly functional games that he designed himself and programmed in about 30 hours
• Griffin uploaded the Adventure Zone as a filler episode for MBMBAM when Justin was on parental leave.
• In the Adventure Zone, when Griffin first started composing original tracks, he prefaced it with “I’m just starting out, so I’m not good at it…” These soundtracks raised over $10,000 for charity.
What I’m saying is that Griffin could basically make Undertale 2 over a weekend if he was bored. I’m not sure I can comprehend that level of power
This reminds me of Clint’s foreword in The Adventure Zine where he mentions that Griffin taught himself to read at 2 ½ years old because he would watch his brothers read Final Fantasy dialogue out loud and…
“Whether the Andrea Gail rolls,
pitch-poles, or gets driven down, she winds up, one way or another, in a
position from which she cannot recover. Among marine architects this is known
as the zero-moment point – the point of no return.” –Sebastian Junger, “The
Perfect Storm”
Posts like this aren’t my usual fare, but there’s a lot of
readers on Tumblr. So y’all might be interested – or, if not, you really should
be.
On Monday, this went down:
That’s the bloodless, matter-of-fact, ho-hum business event
way of describing it. Let me paint you a different picture.
On Monday morning, every single Barnes & Noble location –
that’s 781 stores – told their full-time employees to pack up and leave. The
eliminated positions were as follows: the head cashiers (those are the people
responsible for handling the money), the receiving managers (the people
responsible for bringing in product and making sure it goes where it should),
the digital leads (the people responsible for solving Nook problems), the newsstand
leads (the people responsible for distributing the magazines), and the bargain
leads (the people responsible for keeping up the massive discount sections). A
few of the larger stores were able to spare their head cashiers and their
receiving managers, but not many.
Just about everyone lost between 3 and 7 employees. The
unofficial numbers put the total around 1,800 people.
People.
We’re not talking post-holiday culling of seasonal workers.
This was the Red Wedding. Every person laid off was a full-time
employee. These were people for whom Barnes & Noble was a career.
Most of them had given 5, 10, 20 years to the company. In most cases it was
their sole source of income.